package io.reisub.dreambot.cagility; import org.dreambot.api.methods.interactive.GameObjects; import org.dreambot.api.methods.interactive.Players; import org.dreambot.api.methods.map.Area; import org.dreambot.api.methods.map.Tile; import org.dreambot.api.methods.walking.path.impl.LocalPath; import org.dreambot.api.wrappers.interactive.GameObject; public class Obstacle { private final int id; private final Area area; private final LocalPath path; private Obstacle next; public Obstacle(int id, Area area, Tile... walkingTiles) { this.id = id; this.area = area; path = new LocalPath<>(); path.addAll(walkingTiles); } public int getID() { return this.id; } public GameObject getGameObject() { return GameObjects.closest(getID()); } public Obstacle getNext() { return this.next; } public void setNext(Obstacle next) { this.next = next; } public boolean isPlayerInArea() { return area.contains(Players.localPlayer()); } public LocalPath getPath() { return path; } }